These images are from a design test for Gameloft I did several years ago. I designed a simple game about a cat burglar that uses an extend able pole to get around. This was before the iphone, so it was designed to work on a simple handset.
The goal of the game was to break into places and nab all the loot and get out without getting caught or time expiring. In this case, the level was an art museum and the player was collecting paintings and vases.
My name is Casey Holtz, I am an artist and professional game designer. I have worked on games for the Playstation 2, Xbox, Xbox 360, Playstation 3 and Nintendo Wii.
I have been fascinated with games since I was a child, and hope that I can help add to the medium I love during my career.
I am currently teaching a game design class at the Academy of Art University in San Francisco and have started my own game company, Mechanical Butterfly Studios.
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